3D modelling of a chip with rolling edge (1 Viewer)

xdan

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Hi All
does anyone have any program/ideas on how to mock up a 3D design of a chip and rolling edge.

I know i've seen it in some other design and group buy threads.

anything will help

thanks
 
I did some of my dealer buttons in 3D…
Modeled in Sketchup and rendered in Lumion.
C5535477-C36B-4476-8B8D-F1A37CD27C97.jpeg

I haven’t done any chips in a splashed pot or stack, though…
 
You could using pretty much any 3d modeling software as the geometry is fairly simple. A few that come to mind are Sketchup, Rhino and AutoCad. If you don't have much 3D modeling experience I would recommend trying out Sketchup, fairly easy to get started and they have a free version you can use that is web based.

I did some of my dealer buttons in 3D…
Modeled in Sketchup and rendered in Lumion.
View attachment 865774
@Colquhoun Nice job on the rendering! Do you use Lumion much? I have to say I never even thought about using it to render chips lol.
 
@Colquhoun Nice job on the rendering! Do you use Lumion much? I have to say I never even thought about using it to render chips lol.
I use Lumion for architectural rendering…it’s certainly not the best for products, but can be done in a pinch.
I’ll try to model some stacks in sketchup this weekend, and can share the file if anyone wants.
 
I use Lumion for architectural rendering…it’s certainly not the best for products, but can be done in a pinch.
I’ll try to model some stacks in sketchup this weekend, and can share the file if anyone wants.
Ahh nice! Yeah I use Lumion and various 3D modeling software for architectural work as well but have never applied it to the poker world. Interesting indeed!!

I use 3d revolve feature inside illustrator, nothing fancy but does the trick.

View attachment 865920
Looks really cool! I definitely have to mess around with that feature. Seems like it would be very fast and efficient. As you said it gets the job done.
 
The above results are amazing! Illustrator is not a true 3d modelling tool, so I can't get the results above. However, you can play around with different lighting effects and settings. I am sure you could get better results if you played around with the options more, I haven't spent the time. I just do it to get a good feel for how they will look together and in stacks.

NGU 43mm 3d-mine.png
 
The above results are amazing! Illustrator is not a true 3d modelling tool, so I can't get the results above. However, you can play around with different lighting effects and settings. I am sure you could get better results if you played around with the options more, I haven't spent the time. I just do it to get a good feel for how they will look together and in stacks.

View attachment 870029
Very nice job! Wow all work done in illustrator? That’s a really great mockup, and a much faster process for visualization than doing an all out 3D rendering.
 
Here is a quick how to for anybody that wants to try it:

Step 1 - create your artwork, face (front and back if needed) and rolling edge
3d - step 1.png


Step 2 - Go to windows and open symbols panel. Create a symbol for each element by clicking the front face and dragging to the panel, then the back face, and then the same for rolling edge, this will create 3 symbols. You can close the symbols panel

Step 3 - create a rectangle - 1/2 the diameter x height of chip. So for a 43 mm chip the rectangle is 21.5 x 3.3 mm

1645888911692.png


step 4 - Now that you have a rectangle, go to effect - 3d - revolve. Once you have the revolve window open selection position (below is isometric left), click preview.

1645889505061.png


Step 5 - Now add your artwork to the image using the symbols you created in step 2. While you are still in the 3d revolve panel select 'MAP ART'. then select the correct symbol for the 3 faces (front, back, rolling edge). You end of with the image below, In some cases you may have to rotate the face to have the spots line up with the rolling edge spots. This will show you if your artwork wasn't built correctly.

1645889704908.png


Step 6 - You can select more options from the 3d revolve panel and you can play around with lighting, shading, etc. Play around with the settings until you get what you want.

If you try this, let me know if the instructions aren't clear or add anything I missed.
 
Here is a quick how to for anybody that wants to try it:

Step 1 - create your artwork, face (front and back if needed) and rolling edge
View attachment 870046

Step 2 - Go to windows and open symbols panel. Create a symbol for each element by clicking the front face and dragging to the panel, then the back face, and then the same for rolling edge, this will create 3 symbols. You can close the symbols panel

Step 3 - create a rectangle - 1/2 the diameter x height of chip. So for a 43 mm chip the rectangle is 21.5 x 3.3 mm

View attachment 870047

step 4 - Now that you have a rectangle, go to effect - 3d - revolve. Once you have the revolve window open selection position (below is isometric left), click preview.

View attachment 870052

Step 5 - Now add your artwork to the image using the symbols you created in step 2. While you are still in the 3d revolve panel select 'MAP ART'. then select the correct symbol for the 3 faces (front, back, rolling edge). You end of with the image below, In some cases you may have to rotate the face to have the spots line up with the rolling edge spots. This will show you if your artwork wasn't built correctly.

View attachment 870054

Step 6 - You can select more options from the 3d revolve panel and you can play around with lighting, shading, etc. Play around with the settings until you get what you want.

If you try this, let me know if the instructions aren't clear or add anything I missed.
Very interesting thanks!! I’ll definitely give this a try.
 
Very nice job! Wow all work done in illustrator? That’s a really great mockup, and a much faster process for visualization than doing an all out 3D rendering.
All the work is initially making the model. I’m hoping to make lots of different renders just swapping out the chip color image on top.
We’ll see… :ROFL: :ROFLMAO:
 
Here is a quick how to for anybody that wants to try it:

Step 1 - create your artwork, face (front and back if needed) and rolling edge
View attachment 870046

Step 2 - Go to windows and open symbols panel. Create a symbol for each element by clicking the front face and dragging to the panel, then the back face, and then the same for rolling edge, this will create 3 symbols. You can close the symbols panel

Step 3 - create a rectangle - 1/2 the diameter x height of chip. So for a 43 mm chip the rectangle is 21.5 x 3.3 mm

View attachment 870047

step 4 - Now that you have a rectangle, go to effect - 3d - revolve. Once you have the revolve window open selection position (below is isometric left), click preview.

View attachment 870052

Step 5 - Now add your artwork to the image using the symbols you created in step 2. While you are still in the 3d revolve panel select 'MAP ART'. then select the correct symbol for the 3 faces (front, back, rolling edge). You end of with the image below, In some cases you may have to rotate the face to have the spots line up with the rolling edge spots. This will show you if your artwork wasn't built correctly.

View attachment 870054

Step 6 - You can select more options from the 3d revolve panel and you can play around with lighting, shading, etc. Play around with the settings until you get what you want.

If you try this, let me know if the instructions aren't clear or add anything I missed.
This is awesome, thanks!
Aligning the edgespots to the face has always been tough.
 
Nice to see this thread and amazing to hear there are some users in the architectural field! I'm still studying my masters in uni. Here are some of my renders (very roughly made in a few hours) using enscape as the render engine! These were based on the cards mold design.
new inlays.png

Enscape_2022-01-13-18-13-10.png
 

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Wow... I thought I've been learning alot designing my logo and chip face. Is the rolling edge something that is required for any of the custom ceramic chip orders like Tina Card Mold? I fear that part may be out of my DIY depth
 
One of the hardest parts is that the chips often look TOO perfect...need to distort the edgespots slightly to get them to look more realistic.
chip5.jpg
 
Ok, been fiddling in my spare time, it takes quite a while to figure some of the small details out. It will probably get easier as I go along.
A couple samples:

View attachment 891252

View attachment 891253

One of the hardest parts is that the chips often look TOO perfect...need to distort the edgespots slightly to get them to look more realistic.
View attachment 891412

I created the 3D model of the scrown mold and some mockups for @Machine:
View attachment 911027
View attachment 911028
View attachment 911029
edit: just posted corrected images...

Where do we send our request for 3D modelling to be done?
 
Where do we send our request for 3D modelling to be done?
Lol, I’m hoping to be able to do this as a service in the future. Right now, a different model needs to be made for each mold and every edgespot pattern for that mold. That’s a LOT of 3D models.
As I do more, I’ll have a library to draw from. Right now, it’s pretty laborious.
 

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