Hello everyone!
I would like opinions and advice on my tournament structure.
I've scoured this site and homepokertourney now and then for a couple of years as I got to help hosting a charity poker tournament at a convention a year ago. I'm hosting the tournament again this year.
Here's the setting:
15 min blind levels, small break at color ups
Questions:
Any other comments/tips are much appreciated!
Thanks in advance for your help!
-Emanuel
I would like opinions and advice on my tournament structure.
I've scoured this site and homepokertourney now and then for a couple of years as I got to help hosting a charity poker tournament at a convention a year ago. I'm hosting the tournament again this year.
Here's the setting:
- The setting/audience is a sci-fi con so this is not the main attraction, people will want to do other things during the con too.
- Mixed skill level of the people into poker. Some beginners that know hand rankings but not the details of the rules, some advanced players who are happy to help the dealer and other players.
- The convention has managed to buy three tables to use.
- Let everyone have fun and let noobs learn game without too much risk in the beginning.
- Not go on for too long for non-serious poker players.
- Still be interesting for more serious players.
- Have a nice social time, get to know the other players, maybe make some new friends.
- All entry-fees go to charity and there is a small prize for the winner.
- Make starting stacks, blinds and structure as simple as possible.
- Take 2-3 hours to play.
- Shotgun NLHE tournament, winner of each table proceeds to final table. 3 tables á 9 players, 3 qualifying events => 1 final table á 9 people.
- People want to do other things too.
- Easier to manage for me.
- One or two extra event slots just in case lots of more people want to play.
- In this case, two smaller final tables that fuse into one.
- T1, starting stack 100 last year.
- Low amounts for blinds and raising makes it easier for new players.
15 min blind levels, small break at color ups
- 1-2
- 1-3, 50% increase
- 2-4, 33%
- 3-6, 50%
- 4-8, 33%, 60 min
- 5-10, 25%, color up
- 5-15, 50%
- 10-20, 33%
- 15-30, 50%, 120 min
- 25-50, 67%, color up
- 25-75, 50%
- 50-125, 67%
- 100-200, 60%, 180 min
Questions:
- Is the 4-8, 5-10 blind level jump acceptable? Or should 4-8 be removed to make a 67% jump from 3-6 to 5-10?
- Do you think 100 starting stack is okay or is it too strict/tight? Should it be increased to make it more fun?
- How about capping the raising amount during the first hour or something? Last year I think very few bust out early, but still.
- Is it worth it to allow rebuys and addons for this kind of tournament given the circumstances? Maybe it would go on for too long and be considered "pay to win". Maybe it's easier to offer more tournament event slots at different times.
Any other comments/tips are much appreciated!
Thanks in advance for your help!
-Emanuel