Jimulacrum
Full House
My weekly game is all circus games (Double Board Omaha/Hold'em, a long list of Scarney variants, Dramaha, Dramahold'em, SOHE, and a few others).
Aside from this, there are two things that make the game unusual:
1. All hands are played in a bomb-pot format. Everyone antes 1, and action begins on the flop. Betting is no-limit. (We also play some stud variants and a few other games that use a 1–3 spread limit with a 3-bet cap, but that's a whole other can of worms.)
2. Max buy-in is 20, which is super-shallow for an ante of 1. This max remains the same for the duration of the game.
Any thoughts on strategy considerations for this structure? How should you vary your approach from a more standard structure with blinds and action before the flop?
Aside from this, there are two things that make the game unusual:
1. All hands are played in a bomb-pot format. Everyone antes 1, and action begins on the flop. Betting is no-limit. (We also play some stud variants and a few other games that use a 1–3 spread limit with a 3-bet cap, but that's a whole other can of worms.)
2. Max buy-in is 20, which is super-shallow for an ante of 1. This max remains the same for the duration of the game.
Any thoughts on strategy considerations for this structure? How should you vary your approach from a more standard structure with blinds and action before the flop?