I've been looking at guidance around edgespot alignment on ceramic chips, when you're creating faux spots.
I couldn't find anything on PCF that seemed to address the question, so started hunting around.
I found a thread on CT, which looks at the math (oh no!) involved, which I'm struggling to decipher.
Following are two posts originally posted by wijwij (to credit but I don't they're active anymore):
The secrets of aligned edgespots-
The math is much simpler. No need to use radians. Just use a proportion.
Let a = central angle of edge spot on face (in degrees)
Let r = radius of chip (in mm or whatever)
Let s = desired edgespot arc length (what you want to find)
Ratio of central angle / full circle = Ratio of edgespot length / full circumference
a / 360 = s / (2 x pi x r)
If you know r and a, then you just solve that proportion for s.
s = (2 x pi x r) x a / 360
If you measure r in mm then s will be in mm.
In addition, you can use the same proportion to find what central angle to use if you know the arc length of your desired edgespots. (Say, if someone wanted their edgespots to be 10 mm long and needed to find what central angle to use on the face.)
a = (360 x s) / (2 x pi x r)
Since illustration programs use degrees for angle measures, it seems to me you would want to be measuring your angles in degrees, not radians.
Once you've calculated the arc length of your edge spot, you can draw one edge spot on your rolling edge design. Then you just use the step-and-repeat feature of your illustration software to arrange the other edge spots.
In another thread, Joe suggests that for his chips, he uses a rectangle that is 128.5 mm long and 3.375 mm high for the rolling edge.
So, what value should you use in the step-and-repeat?
If you want two edge spots, use (128.5mm/2) as your value.
If you want three edge spots, use (128.5mm/3) as your value.
If you want four edge spots, use (128.5mm/4) as your value.
Etc, etc.
You don't actually have to use a calculator to figure this out. I think most illustration programs will "do the math" for you. Just type in the math expression with a slash for division. I think that works in Illustrator.
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I'm having problems getting my head around the "central angle of edge spot on face (in degrees)". What is this? How is it calculated?
Is it if you drew lines from the center of the chip face circle to the edges of the spot, the angle here?
The op contained an ImageShack image, illustrating the calculation (sadly now lost).
Are there any math guys or gals out there who can advise on the formula, help visualize or explain it?
I couldn't find anything on PCF that seemed to address the question, so started hunting around.
I found a thread on CT, which looks at the math (oh no!) involved, which I'm struggling to decipher.
Following are two posts originally posted by wijwij (to credit but I don't they're active anymore):
The secrets of aligned edgespots-
The math is much simpler. No need to use radians. Just use a proportion.
Let a = central angle of edge spot on face (in degrees)
Let r = radius of chip (in mm or whatever)
Let s = desired edgespot arc length (what you want to find)
Ratio of central angle / full circle = Ratio of edgespot length / full circumference
a / 360 = s / (2 x pi x r)
If you know r and a, then you just solve that proportion for s.
s = (2 x pi x r) x a / 360
If you measure r in mm then s will be in mm.
In addition, you can use the same proportion to find what central angle to use if you know the arc length of your desired edgespots. (Say, if someone wanted their edgespots to be 10 mm long and needed to find what central angle to use on the face.)
a = (360 x s) / (2 x pi x r)
Since illustration programs use degrees for angle measures, it seems to me you would want to be measuring your angles in degrees, not radians.
Once you've calculated the arc length of your edge spot, you can draw one edge spot on your rolling edge design. Then you just use the step-and-repeat feature of your illustration software to arrange the other edge spots.
In another thread, Joe suggests that for his chips, he uses a rectangle that is 128.5 mm long and 3.375 mm high for the rolling edge.
So, what value should you use in the step-and-repeat?
If you want two edge spots, use (128.5mm/2) as your value.
If you want three edge spots, use (128.5mm/3) as your value.
If you want four edge spots, use (128.5mm/4) as your value.
Etc, etc.
You don't actually have to use a calculator to figure this out. I think most illustration programs will "do the math" for you. Just type in the math expression with a slash for division. I think that works in Illustrator.
----------------------------------------------------------------
I'm having problems getting my head around the "central angle of edge spot on face (in degrees)". What is this? How is it calculated?
Is it if you drew lines from the center of the chip face circle to the edges of the spot, the angle here?
The op contained an ImageShack image, illustrating the calculation (sadly now lost).
Are there any math guys or gals out there who can advise on the formula, help visualize or explain it?