Jonesey07
4 of a Kind
14-16 people, sometimes more. 1 rebuy OR add-on per player capped at the end of break two based on this structure.
The 25-75 level would tilt me into stacking off. Not sure if that’s your plan though.
14-16 people, sometimes more. 1 rebuy OR add-on per player capped at the end of break two based on this structure.
...also, your smokers in the group will appreciate a break longer than 5 minutes.
Actually, unless you have 8 bathrooms, a 5 minute break is cutting it a little tight.
I think the 25/75 level is great. And I love tournaments that give you a chance to play some poker. But some of your increases seem too gradual - this thing could take forever.
If this is a 10k tournament with a 10k addon or rebuy, you could potentially have 300,000 chips on the table?
One rule of thumb for when a tournament is likely to end is when the big blind = 5% of the chips in play. If there's 300,000 chips in play, that's 15k. If there's 200,000 chips in play, that's 10k.
The changes beesknees proposed are good, and I think the extra levels are necessary.
If that all has you running too long, you can easily knock out levels 8 and 11, and either knock out both 15 and 16, or at least 16.
I think the 25/75 level is great. And I love tournaments that give you a chance to play some poker. But some of your increases seem too gradual - this thing could take forever.
If this is a 10k tournament with a 10k addon or rebuy, you could potentially have 300,000 chips on the table?
One rule of thumb for when a tournament is likely to end is when the big blind = 5% of the chips in play. If there's 300,000 chips in play, that's 15k. If there's 200,000 chips in play, that's 10k.
The changes beesknees proposed are good, and I think the extra levels are necessary.
If that all has you running too long, you can easily knock out levels 8 and 11, and either knock out both 15 and 16, or at least 16.
@Jonesey07 Do you have an excel sheet or something you used for this? I like how your structure and how its formatted and want to borrow it.
18 players, 10K stacks
lvl sb bb
L1 25 50
L2 25 75
L3 50 100
L4 75 150
L5 100 200
L6 150 300
remove T25 chips
L7 200 400
L8 300 600
L9 400 800
L10 600 1200
L11 800 1600
L12 1200 2400
remove T100 chips
L13 1500 3000
L14 2000 4000
L15 3000 6000
L16 4000 8000 ***
L17 6000 12000
L18 8000 16000
L19 10000 20000
Levels 1-8 are 15-minutes, levels 9-16(+) are 20-minutes. Or you can run the entire event with 17-minute levels.
Typical event will end no later than L16, so around 4:40 plus two 10-minute color-up breaks. Hits your 5-hour target dead-center.
There would be some inconsistent level-to-level transition rate.I like this. I think I will remove the 25/75 and add 500/1000.
There would be some inconsistent level-to-level transition rate.
At the risk of sounding somewhat like Matt Savage, the two basic goals of a tournament structure are:Maybe, but the 25-50 to 50-100 jump is typical. It also gets you fewer "3 headed" looks.
As for the inclusion of a 500-1000 level...
Every tournament has a "killer level", a point in the tournament when players suddenly start dropping like flies. This is because the blinds are catching the "break-even" players - those that are within a blind or 2 of the starting stack. They are close to being pot committed, and the next level will bury them. Adding 500-1000 slows the blind acceleration down, giving players a little longer - a couple of orbits maybe - before they have to pick a pony and jam.
BG's blinds are mathematically solid progressions, but Send's proposed blinds are player-friendly. I use both structures (depending on the chipset in play), and can honestly say neither one is "better".
Note: I do not use the 25-75 level at all, just the slow-down level.
At the risk of sounding somewhat like Matt Savage, the two basic goals of a tournament structure are:
In the structure above, the 25/75 level helps with the first one, and adding a 500/1000 level hinders the second.
- Provide players with an opportunity to play meaningful poker with no unexpected or unneccessary surprises, and
- Eliminate them in a timely fashion.
- no unexpected or unneccessary surprises
Some 'surprises' are indeed expected, and the actual surprise only occurs when they ~don't~ happen -- milestone birthday parties, etc. But they really aren't surprises, regardless of the terminology applied.Aren't *all* surprises unexpected?
Discuss.
At the risk of sounding somewhat like Matt Savage, the two basic goals of a tournament structure are:
In the structure above, the 25/75 level helps with the first one, and adding a 500/1000 level hinders the second.
- Provide players with an opportunity to play meaningful poker with no unexpected or unneccessary surprises, and
- Eliminate them in a timely fashion.
I'd rather have the structure a little less of a crapshoot mid/late than to have extra 80-100+ bb play earlier in the tourney. Although just eliminating 25/75 and not adding 500/1k is an option too.