HiveKueen
High Hand
Tourney Players and Managers,
I'm considering adding an incentive to my league games that rewards points for rebuilding a short stack back to average stack.
This idea fits really well into the league being all about competition, playing your best and improving your game (and having fun is the 4th priority).
Would getting extra points for rebuilding a short stack (defined as <= ??bb) incentivize you as a player?
If so, how should I define short stack?
Next question, would this incentivize you to try to keep the short stack from rebuilding (an unwanted side effect for sure)?
For implementation, at first blush I don't think TD would help me with this (it doesn't track individual stack sizes during the game,) which isn't a deterrent. I'm envisioning having a white board where when someone gets short stacked, their name goes up on the board and then a star added if the player rebuilds to average stack. I can envision more than one player accomplishing this in a game. Each player that does so would get 5-10 extra points, which in my league can make the difference between qualifying for the season championship and not.
I thought up this idea an hour before my game last night and, as it turned out, I became short stacked in the game and was able to rebuild to above average stack. Doing so is part art, part luck and part skill. I felt pretty good about the accomplishment but I could be just freaky enough that I'm the only one in poker land who would be motivated by this!
Feedback, thoughts?
PS - what interesting incentives to compete and improve do you offer in your league?
I'm considering adding an incentive to my league games that rewards points for rebuilding a short stack back to average stack.
This idea fits really well into the league being all about competition, playing your best and improving your game (and having fun is the 4th priority).
Would getting extra points for rebuilding a short stack (defined as <= ??bb) incentivize you as a player?
If so, how should I define short stack?
Next question, would this incentivize you to try to keep the short stack from rebuilding (an unwanted side effect for sure)?
For implementation, at first blush I don't think TD would help me with this (it doesn't track individual stack sizes during the game,) which isn't a deterrent. I'm envisioning having a white board where when someone gets short stacked, their name goes up on the board and then a star added if the player rebuilds to average stack. I can envision more than one player accomplishing this in a game. Each player that does so would get 5-10 extra points, which in my league can make the difference between qualifying for the season championship and not.
I thought up this idea an hour before my game last night and, as it turned out, I became short stacked in the game and was able to rebuild to above average stack. Doing so is part art, part luck and part skill. I felt pretty good about the accomplishment but I could be just freaky enough that I'm the only one in poker land who would be motivated by this!
Feedback, thoughts?
PS - what interesting incentives to compete and improve do you offer in your league?