Value Based on Known Rarity (1 Viewer)

Mac128k

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I may have posted about this on one of the forums before so forgive my senility if I'm repeating myself myself.
I know next to nothing about math so I'm sure this will cause fits with some. Feel free to school me.

Putting aside popularity due to desire, is it a good starting point to assume price based on rarity for a given set?
I'm using Native Lights primary for this example. A rack of $1s seems pretty solid at $125 ($1.25ea). If I take that as my key value for the set, can I extract the rest of the denom prices based on their quantity against the $1?

I know I'm not getting many buyers for a 25¢ at $24.50 but the $5 and $25 feel about right compared to the $1.

NL Value.jpeg
 
Gotta factor in usability too, but I like where you're going.

Many home cash games can use a $0.25 chip while few will ever use a $500. You have them priced about the same because their availability was similar. There are more factors that drive price than just supply.
 
Gotta factor in usability too, but I like where you're going.

Many home cash games can use a $0.25 chip while few will ever use a $500. You have them priced about the same because their availability was similar. There are more factors that drive price than just supply.
Sure. I’m trying to acknowledge that with my statement about desire. It would be interesting to see how it stacks up against stable prices where we know quantity like the PNYs. I’ll play with it tomorrow.

It would be easier to add something like a playability value like you mention than it would be a fugly value but both matter :)
Thanks for having a look!
 
I don't think it works like that. I'm not sure how you're getting those percentages, but if you ran the Horseshoe Clevelands through the equations, I expect it would tell you the $5's are free.
 
I *think* he's adjusting the prices based solely on quantities available.

Is there are 1000 ones that cost $1.25 per chip, the fivers would cost 63¢ each if there were 2000 of them.

EDIT: Is there really a fugly chip? One man's fugly is another man's unique. The fugly factor may limit the audience but unless the audience is 1, it shouldn't impact the price much.

Disclaimer: I am not an economist.
 
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I’d also factor in condition. If a particular set has newer $1’s (for instance), and the $5’s or $25’s were horribly worn in comparison, then that’d affect their desirability and value.
 
I think this type of placing a value is much like collector cards. I have seen and owned cards that were valued at "X" which is nice as long as you own it but its actual value is never known until you find the person who wants it and what they are willing to pay for it.
 

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