Cash Game What denom chips do you use for a rebuy? (1 Viewer)

Bacon Dad

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I am wanting to host a micro stakes cash game (5c/10c) 100bb ($10 buy-in) for coworkers who are very new to the game of poker (myself included).

For the rebuy, do you typically provide a higher denom chip stack or do you provide the exact chip stack as the initial buy-in?

I believe the expense is greater if I provide rebuy stacks that match the existing buy-in stack because it’s more chips. That aside, is there an advantage to putting higher denom chips into the game through a rebuy?

Does this have any bearing on playing deeper vs shorter? I haven’t researched that aspect of the game yet.

Thanks in advance!
 
Welcome!
Sounds like a cash game, Correct?

We play a .25/.5 buy in is typically 60,
I give out 2-3 bucks in .25, 20ish in 1s, 40 in 5s, rebuys are typically in 20s, let the player make change with other players.

that many BBs is playing deep, playing short in a .05/.1 game would almost be useless, I don't think you'll really see much in the way of understanding short play with these blinds.
 
Welcome!
Sounds like a cash game, Correct?

We play a .25/.5 buy in is typically 60,
I give out 2-3 bucks in .25, 20ish in 1s, 40 in 5s, rebuys are typically in 20s, let the player make change with other players.

that many BBs is playing deep, playing short in a .05/.1 game would almost be useless, I don't think you'll really see much in the way of understanding short play with these blinds.
I do similar. I don't break out the higher denominations though until I've gone through three racks of 5s though.
 
I also play a 5/10 game, my initial buy in is:

5c x 20
25c x 20
$1 x 4

If they're buying in for just $10, I'll just give them another 20, 20, 4 as it's two barrels + 4 which is super easy to grab. If they're buying in for $15, I'll add a $5 chip. If they're buying in for $20 (max buy in after being felted for my group), I give them

5c x 20
25c x 20
$1 x 9, $5 x 1 or $1 x 4, $5 x 2, just depending on what chips I have left.

Sometimes that many sb chips can be a little much, so just swap out the 5c chips for 25c chips and you're good to go
 
I do similar. I don't break out the higher denominations though until I've gone through three racks of 5s though.
I'm just trying to get these in play:

1668096257362.png
 
I going to assume you are a new poker player / host so I going to go over everything in layman term

For 5c/10c game, a typical 500 chip set breakdown will be

5c x 100
25c x 200
$1 x 100
$5 x 100 or $5 x 80 $20 x 20

Give the following to the first 5 person

5c x 20
25c x 20
$1 x 4

The next 5 person / buyin

25c x 20
$1 x 5

The 11th buyin onwards

$10 x 10

When your $1 run out give out $5 and then $20 when $5 run out
 
Welcome!
Sounds like a cash game, Correct?

We play a .25/.5 buy in is typically 60,
I give out 2-3 bucks in .25, 20ish in 1s, 40 in 5s, rebuys are typically in 20s, let the player make change with other players.

that many BBs is playing deep, playing short in a .05/.1 game would almost be useless, I don't think you'll really see much in the way of understanding short play with these blinds.
Correct. It is a cash game.

Are you saying your buy-in is 60bb or $60? Or did you mean $6? Thanks for your input. Should I consider10c chips?
 
Correct. It is a cash game.

Are you saying your buy-in is 60bb or $60? Or did you mean $6? Thanks for your input. Should I consider10c chips?
Don’t add dime chips. They’ll just make betting, counting stacks, splitting pots, etc more cumbersome.

My group plays 5¢/10¢ games, max buy-ins $20. I give the first 5 players 20 x 5¢, 20 x 25¢, and however many $1 chips to complete their buy-in. Subsequent buy-ins get 20 x 25¢, and the rest in ones. When all the quarters are gone, rebuys are in $1’s, and if necessary, late rebuys are in $5’s. It works great.

Here is my microstakes chip breakdown:
5¢ x 100
25¢ x 200
$1 x 200
$5 x 80
$25 x 20 (just in case things get really crazy someday :) )
 
Don’t give out a regular starting stack for rebuys. You don’t need any more of the smallest chips on the table (assuming you got it right with the starting stacks and nobody cashed out a bunch of them) - they just get in the way, in a no-limit game.
On the other hand, some guys like playing with big stacks of small chips.
Trial and error - every game plays differently.
 
Don’t give out a regular starting stack for rebuys. You don’t need any more of the smallest chips on the table (assuming you got it right with the starting stacks and nobody cashed out a bunch of them) - they just get in the way, in a no-limit game.
On the other hand, some guys like playing with big stacks of small chips.
Trial and error - every game plays differently.
This is correct. My game has evolved over the last several years. It plays bigger, with less limping, bigger pre-flop opens, and more aggression on later streets. My guys have also learned how to make change efficiently, so I really could run a full table with 60 nickels. 10 per player is more than enough.

However, back in the day, there was a lot of limping, min raises pre, and bets of 40¢ or 60¢ after the flop. More nickels worked better. Anymore, nickels are almost never used post-flop.
 
Do rebuys with larger chips. I don't put more than 120 blind chips in play, so as an example my game is 25c/50c and I have 120 quarters on the table max. The first 6 players to buy in get a barrel of quarters barrel of $1s and $5s up to their buy in, everybody after that gets $1s and $5s and will make change as needed the first orbit. The first few rebuys I might do more $1 chips, but after that rebuys are all $5s until I'm out then $25s. They will make change with a large stack while the game continues. I would also say, don't require a set buy in for cash games. I allow up to 200 big blinds for initial buy in, and rebuys for the larger of 200 BB or half the largest stack at the table.
I would anticipate the game growing in stakes relatively quickly from 5c/10c to 25c/50c or 50c/$1 and plan for chips accordingly. The breakdown @Beakertwang gave is great because it will allow your game to grow and be very easy to add on $5 chips when needed.
 
I going to assume you are a new poker player / host so I going to go over everything in layman term

For 5c/10c game, a typical 500 chip set breakdown will be

5c x 100
25c x 200
$1 x 100
$5 x 100 or $5 x 80 $20 x 20

Give the following to the first 5 person

5c x 20
25c x 20
$1 x 4

The next 5 person / buyin

25c x 20
$1 x 5

The 11th buyin onwards

$10 x 10

When your $1 run out give out $5 and then $20 when $5 run out
Thank you for writing that all out. It explains it very well.

In your breakdown, you are doing a $10 buy-in. So in a (.05/.10) that’s 100bb. I see that a 100bb is by far and large the norm to set the buy-in, right? Is there a way to estimate how many hands a “new” poker player can make that last, like a rule of thumb? Or are there too many variables?

As I am trying to recruit players for a table of six of NL Hold’em, I don’t want to mislead anyone about how much they could potentially lose in one night. Do you tell them $10 initial buy-in and $10 rebuys to your hearts content? The next question is going to be “How many hands will that $10 typically last?”

Thanks.
 
Thank you for writing that all out. It explains it very well.

In your breakdown, you are doing a $10 buy-in. So in a (.05/.10) that’s 100bb. I see that a 100bb is by far and large the norm to set the buy-in, right? Is there a way to estimate how many hands a “new” poker player can make that last, like a rule of thumb? Or are there too many variables?

As I am trying to recruit players for a table of six of NL Hold’em, I don’t want to mislead anyone about how much they could potentially lose in one night. Do you tell them $10 initial buy-in and $10 rebuys to your hearts content? The next question is going to be “How many hands will that $10 typically last?”

Thanks.
I don’t know if 100bb is the most popular buy-in. It seems to be so online, but for live play I think most people would consider 100bb closer to the minimum. But it certainly works fine.
For a typical no-limit cash game, most poker players go in with multiple bullets - in other words, they’re prepared to buy in more than once. To play no limit correctly, you have to expect to get felted now and then. And most players will consider a rebuy limit of somewhere around 3 buyins, but that varies. Nobody’s walking away from a juicy game just because they caught a couple of coolers.
And one more point - most cash games have a range you can buy in for - in casinos you might see a minimum of 50bb and a max of 250bb, or something like that. Typically home games work the same way, and people can add on more chips (up to the maximum) whenever they’re feeling short.
But to answer the question specifically, if you’re trying to stick to $10 buyins, I’d expect people to be prepared to drop $30 in a night.
 
n your breakdown, you are doing a $10 buy-in. So in a (.05/.10) that’s 100bb. I see that a 100bb is by far and large the norm to set the buy-in, right? Is there a way to estimate how many hands a “new” poker player can make that last, like a rule of thumb? Or are there too many variables?
100 bb is a good starting stack for new poker player, so I used that for my example.

Usually for microstake, most people are comfortable to play up to 5 buyins due to the nature of Low stake

Some host like to play with 200 bb staring stack, it will be best to explore and experiment to see what you group like and prefer.

For reference, I mostly played 2 stake at the moment

50c/$1 with $1 BBA
Game generally start with 100bb, first rebuy at 200bb or match half the big stack

$1/$1
Game generally start with 200bb, rebuy at match the biggest stack
 
n your breakdown, you are doing a $10 buy-in. So in a (.05/.10) that’s 100bb. I see that a 100bb is by far and large the norm to set the buy-in, right? Is there a way to estimate how many hands a “new” poker player can make that last, like a rule of thumb? Or are there too many variables?

As I am trying to recruit players for a table of six of NL Hold’em, I don’t want to mislead anyone about how much they could potentially lose in one night. Do you tell them $10 initial buy-in and $10 rebuys to your hearts content? The next question is going to be “How many hands will that $10 typically last?”

That's the thing with no limit, part of the appeal of the game is "you can bet all of your chips in one hand." It also is one of the swingiest games. My rule of the thumb is to set the max buy-in where I know most players are comfortable buying in 2-3 times in a night. Very seldom would a player lose 3 full buy ins in 4 hours without really trying to play destructively or unusual bad luck.

So if your group's idea of a night of entertainment is worth $30, then the $10 buy in is right where you need to be. If the group really only wants to lose $10 in a night then we are probably talking about a need to lower stakes further. (Maybe 5c-5c blinds even)

As for depth of stack. I think 80BB-150BB is pretty average. Over 150BB is deep. And under 80BB is shallow. With shallow buy-in games, there will be more all ins on the earlier streets, taking the decisions and skill out of the later streets. It also means players will be rebuying a lot more.

If you play deep, you may get fewer rebuys as "all-in" often becomes an oversized bet.

Hope this helps clear it up.
 

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