Preditor
Pair
Question regarding add-ons that allow players to exceed the initial starting sack.
On their surface, I don't really like the idea all that much. I don't really like "pay to play" after the initial buy-in or re-buys. It seems like it allows people more flush with cash to buy their way to the final table.
At my game, I allow one re-buy OR half-stack add-on, but player's stacks can never exceed the original starting stack of 10K, and they forfeit any chips beyond that. So the "add-on" really functions more as a "low-stack surrender" at that point.
But I know a lot of people have an add-on option that allows players a bump beyond their original starting stacks.
What - if anything - am I missing regarding those types of add-ons?
On their surface, I don't really like the idea all that much. I don't really like "pay to play" after the initial buy-in or re-buys. It seems like it allows people more flush with cash to buy their way to the final table.
At my game, I allow one re-buy OR half-stack add-on, but player's stacks can never exceed the original starting stack of 10K, and they forfeit any chips beyond that. So the "add-on" really functions more as a "low-stack surrender" at that point.
But I know a lot of people have an add-on option that allows players a bump beyond their original starting stacks.
What - if anything - am I missing regarding those types of add-ons?