What makes a chip set "complete"? (1 Viewer)

MaxB

Full House
Joined
May 18, 2015
Messages
3,427
Reaction score
5,124
Location
New Hampshire
I have some extra chips for my solid custom set (I am trading out the red $5's for some Golden Gate mustard yellows because the reds are too close to the orange 5c) and I am wondering what to do with them. Figured I would ask to see what suggestions come up.

So far I can think of:

- denominated chips in the correct quantity (we won't go into those numbers, but just group them all into one)
*either cash set, tourney set, or both

- dealer button

- bounty chips

- big blind / little blind buttons

So are there any other kinds of chips that could be used? I am making a micro cash set (5c to $5), so the bounty chips are really not necessary.....and the big blind/little blind buttons are kind of a waste of time to use in a game. Anything else anyone can think of?
 
The first thing that comes to mind when I hear "complete set" is having appropriate a) denoms and b) quantities of each denom to play the desired games/stakes.

All of those other things you mentioned are just nice accessories that make the set a little better.

Do you have enough of the red $5s to make them into a secondary chip for a different denom (like a frac?).
 
IMO a chip set is never complete. It's an unstable state (akin to a perfectly tuned harpsichord***) that if reached is impossible to maintain for longer than a fleeting moment.

*** One of my teachers remarked once that a harpsichord can remained perfectly tuned for no more than 20 minutes, but that only occurs in one's imagination.
 
All of those other things you mentioned are just nice accessories that make the set a little better.

That's what I am looking to make out of those chips

Do you have enough of the red $5s to make them into a secondary chip for a different denom (like a frac?).

No, there's only a small amount of them. Nothing I can use them for with actual play (unless I remove the orange from the game) and I would still need to get a bunch more
 
I would argue that you're asking two different questions.

- What makes a set "complete"?

Depends. One of each makes a sample set. Having enough denoms/chips for the intended game might make a set complete. Or, in the cases of some people, the only thing that finishes a set is death, because they'll always be collecting, or adding, or tweaking, or something. I think in most cases "complete" implicitly means "complete for now".

- What should I do with the extra/oddball chips?

Have you considered Show'em chips? Re-buy tokens?
 
Have you considered Show'em chips? Re-buy tokens?

No, but those are good ideas (and my reason for asking) :)

I would argue that you're asking two different questions.

Yeah, I was more or less asking about the second part of your post.....I wanted to avoid getting into a denomination and quantity thread as that is personal preference (and tailored to a specific game type)
 
I think when you've got enough chips to sustain the games you want its "complete" *

*in your eyes but probably not someone elses*
 
seating cards

OMG I am an idiot.......that's exactly what I am going to do. I should have thought of that to start with. I've been collecting those stupid Paulson Roulette mold hot stamp chips in every color I can find, all summer for seating chips for my Aztar set, and it never sunk in my head to do a small number of them for my small cash set.

You win my thumbs up (y) :thumbsup:
 
When you have sold the fillings in your teeth and had your car repossessed, you are permitted to stop adding on.
 
*** One of my teachers remarked once that a harpsichord can remained perfectly tuned for no more than 20 minutes, but that only occurs in one's imagination.

I didn't realize you studied under Very Full Professor Peter Schickele, of the Department of Musical Pathology, at the University of Southern North Dakota at Hoople!
 
I'm starting to think a custom set isn't done until there are secondaries for the $1 chips. Anyone putting in an MD50 order anytime soon?
 

Create an account or login to comment

You must be a member in order to leave a comment

Create account

Create an account and join our community. It's easy!

Log in

Already have an account? Log in here.

Back
Top Bottom