Larold
Pair
I'm curious for those of you that design and structure tournaments on a regular basis.
If you were teaching a class on how to structure tourneys to new directors, what would you introduce as the nearly inviolable rules / maxims of designing a structure? The maxims that you can't think of a valid reason for breaking unless there's some insanely unlikely factor involved? The rules that other experienced structure folks wouldn't debate you on.
If you were teaching a class on how to structure tourneys to new directors, what would you introduce as the nearly inviolable rules / maxims of designing a structure? The maxims that you can't think of a valid reason for breaking unless there's some insanely unlikely factor involved? The rules that other experienced structure folks wouldn't debate you on.