Ah, no particular reason on the low denoms. Fracs can be fun to design. $2s are fun for drop chips or $4/$8 limit and so serve a kind of specialized purpose. I would not picture a game with 50¢, $1s, and $2s all in play.Happy to see the enthusiasm!
Nice premise. Here is my contribution for the $5. Keep the 18 spots, use the yellow of the $2 spot as the base, a nice Imp Blue to make it pop and have a contrast, and DG Yellow to make the two chips optically in the same category.
http://pokerchipdesigntool.com/?imp_sets=OMVde4e9
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Honest naive question: why so many small denoms? 50c 1 2? Feels like the 1 is redundant. Or is it to accommodate games I have no ideas of?
I picked the $100 chip because I wasn't sure how to progress the spot progression backwards ("regress"?).The spot progression gods are pleased
That is to say, you wanted to regress it but didn't know how, so you did progress it. Because that certainly looks like progression to me!I picked the $100 chip because I wasn't sure how to progress the spot progression backwards ("regress"?).
The spot progression gods are pleased
I don’t think anything has to anything. That’s some of the fun here. However yes it would be interesting to continue the progression from the earlier denoms. Someone take a stab!but now they have to work backwards (or do they?)... per the assignment, we still need a $1 and a $0.50
Yeah, there were a lot of progression ideas. 3TA316 and 618 came naturally. (I'm surprised that there is a 8D18 but not 818.) The 4V12 would be an interesting continuation.So, what could it have looked like to regress here or not progress as neatly? I will use your original colors. FWIW, I don't like most of these. But maybe some are thought provoking?
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I personally like a good bit of progression. But many people who have made amazing custom sets on PCF have shown that resisting the well-worn trenches of spot progression can lead to spectacular results.
It's boring because spot progression is mundane. Figure out what your workhorse chip is and make it shine!I think the line-up, so far, is really nice. I would be seriously tempted to buy it. I would be really happy with a set like this on the table. It checks all the boxes, nice colours, nice reuse of colours that creates cohesion and harmony, nice spots progression… I really like all the 4 chips individually. That 100 could be gorgeous. But. But. As a set…? I can not help to almost think… it is almost too clean. Dare I say it? Borderline boring. A well-behaved student, that does everything right. I feel it lacks this je-ne-sais quoi that differentiates good from great.
I am the first culprit. I am always tempted to go for this kind of logic, harmony, colours, spots progression that feels natural, etc. But indeed, most of the really awesome sets break rules, go for weird colours combo, introduce different logic of spots that is not super rational, but hey… if it works it works. Difference between Art and Craft I suppose.
This is really fascinating!
So… who is next? Who is gonna add an awesome frac to this set? I know the pressure gets higher, the risk to come up with an ugly chip that ruins this beauty is real, but come on people, do not be shy, it is only a game, an experiment, a substrate for thoughts and discussion.![]()
It's boring because spot progression is mundane. Figure out what your workhorse chip is and make it shine!
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http://pokerchipdesigntool.com/?imp_sets=2uGoBjDP
I think this is one of the way we can go back, leaving atleast two options for the smallest Denom.
I used the base color of 2$ as the edge spot to stick to theme