gopherblue
Straight Flush
It was me. But my grand plan was foiled by a lack of the necessary denominations. Thanks, @bergs!Is this "friend" of yours, in fact, you? Please be yes
It was me. But my grand plan was foiled by a lack of the necessary denominations. Thanks, @bergs!Is this "friend" of yours, in fact, you? Please be yes
It was me. But my grand plan was foiled by a lack of the necessary denominations. Thanks, @bergs!
Agree 100%. Really a great analysis.Still provided a great excuse for a fantastic post from Berg that will hopefully help lots of people going forward. Easy thread to link back to as soon as someone has any questions on limit breakdowns.
The prerequisite for any breakdown thread:
My plan is to get the following for my pink chip limit set (which I've wanted forever):
Pink Chip Mixed Limit Game - 8 players max
200 white (antes, tips, etc) - enough that everyone can get a stack plus some extras
2000 pink (everyone gets 2 racks plus 4 racks extra, with the realization that alot of people will simply buyin for 1 rack to start; alot of the rebuys will be in pink which makes for huge stacks)
200 yellow ($20s) for rebuys
If you went with 2/4 (pretty tame stakes, typically), you wouldn't need a fractional chip....... just a shit-ton of $1s. Add some $20 chips, and you're set to go.
that's why I didn't list my frac's. What is the recommended starting stacks. Honestly, I don't know if I'm a fan of having a rack per person in the starting stack (budget reasons, but also with that many chips on the table it starts to become messy lol).
If it was a 2/4 game, with standard 100.00 ins what is the minimum starting stack of 1's I could get away with without it being a problem.
Well, the logical answer is that if everybody is buying in for $100 in a 2/4 game using $1 chips, they should each get a rack of $1s.
The minimum you could get away with? Probably three barrels of $1s plus two $20 chips (each). For 10 players, that's 600 x $1 and a barrel of $20s, just for the initial buy-ins.
But I'd advise nine racks of $1s and a rack of $20s as a much more playable (and enjoyable) single-table set.
Thanks........maybe its not realistic for me to add onto the sunsets then. Too expensive. Might have to look at other alternatives like waiting for a great deal in the classifieds lol.
Thanks again.
B
You could do a 1000 chip set of the Horseshoe Cleveland chips with 900 x $1 and 100 x $25 for under $550, assuming the prices don't change when the pre-sale goes back up.
I happen to host a FL game I'll just have to borrow @ChaosRock chips.
I can think or worse things to have to do
I have in the past considered how to determine the true minimum needed for a limit game to run smoothly and came to the preliminary conclusion that the minimum is the number of chips needed is the number necessary to play two "significant" hands, a "significant" hand being defined as one that includes a bet and a raise on each street. My thinking is that if a player has played and lost two "significant" hands, then their punishment is having to buy their chips back.
In a traditional flop game the minimum would be 12 big bets. So if you're playing $2/4, players need 48 $1s. I would round up to either $50 or $60 in $1s and add on either two $25s or two $20s to complete their $100 buy-in.
If you're playing 7- or 8-max, that's a pretty modest number of $1s.
Thanks........maybe its not realistic for me to add onto the sunsets then. Too expensive. Might have to look at other alternatives like waiting for a great deal in the classifieds lol.
Thanks again.
B
Thank you sir. I love having options to think about.
I know little to nothing about FL games
My above description is my attempt to find a balance between what is best (a rack a man, obv) and what is actually necessary for the game to run smoothly.
Bill, here's my 2¢: Ideally, as you know, it's great to have at least 1 rack of workhorse per player, more if you want a 3/6+ chip game. Another possibility is, like Dave has suggested, a couple+ barrels of $1s and the rest in 20x(25x) chip, so betting is always with $1s and then you make change with your big chips as you need it. A third option is to use $1s, $5s and $25s for a $2/$4 or $3/$6 game... Although not ideal, it's pretty doable. On later streets when betting is $4, you can throw a $5 and get your dollar back.
Last year in Chicago we were playing circus games with @Ben 's VL and were buying for $100 with barrel/barrel/rest in $5s... Half the games we were playing were $2/$4 Limit and the other half NL/PL... The game moved quite well... Was it as good as having a bunch of $1s for Limit, no, but it worked...
Well, the logical answer is that if everybody is buying in for $100 in a 2/4 game using $1 chips, they should each get a rack of $1s.
The minimum you could get away with? Probably three barrels of $1s plus two $20 chips (each). For 10 players, that's 600 x $1 and a barrel of $20s, just for the initial buy-ins.
But I'd advise nine racks of $1s and a rack of $20s as a much more playable (and enjoyable) single-table set.
Hmmmmm...great info, thanks Dave and great thread, thanks Rob. I also have thought about getting a limit set for 1/2 or 2/4 game, IF and WHEN I hop back into the chip frenzy.
Say 900 $1's and a rack of $20's (or maybe 80 x $80 and 20 x $100 just to get some hundos). How about bring-in in 1/2 stud games? Bring-in with $1 and raise with $2 yes?
For 2/4 stud, I'd play $1 bring-in, $2 to complete and $4 to raise.
@detroitdad : Can you remind me again how many $1s you have in your Sunset set Bill? Better yet, what is your total breakdown?
We are going to play next month for the first time since January
How about 1/2 stud and razz. Not sure if I can get our players to play 2/4 at least in the beginning. Will have to manage with Colony Clubs at first.
We are going to play next month for the first time since January
275 x 1
285 x 5
68 x 25
25 x 100
275 x 1
285 x 5
68 x 25
25 x 100