utgtrash
Straight
I am hosting an MTT event and am trying to create a decent structure, with the obvious concern of speed vs gameplay. The parameters so far:
81 players, nine tables
1. each player can use up to 3 buyins at any time, so either as rebuys or addons.
2. I'm trying to decide if the buyins will get you 3k, 4k, or 5k in chips (9k, 12k, 15k potential chips)
3. I would guess the avg number of buyins for each player will be more than 2
4. we have to start with 25-50
5. 20 minute rounds
6. break after 6 rounds and rebuys addons end
7. We will have BB antes
8. trying to get to a final table within 4.5 hours, or 12 rounds with two 15 min breaks
9. once we are at final table, we can have slow the structure if players want, the time issue will be eased once we are at final table
10. would be good to not end up at the final table with micro stacks.
So the problem im solving for is, what is the best structure regarding gameplay we can have without totally missing the final table in 4.5 hours estimate? obviously the total chips and level structure are inter-dependent. any help is appreciated from people who know a hell of a lot more than me about directing a tourney.
Thank you!
81 players, nine tables
1. each player can use up to 3 buyins at any time, so either as rebuys or addons.
2. I'm trying to decide if the buyins will get you 3k, 4k, or 5k in chips (9k, 12k, 15k potential chips)
3. I would guess the avg number of buyins for each player will be more than 2
4. we have to start with 25-50
5. 20 minute rounds
6. break after 6 rounds and rebuys addons end
7. We will have BB antes
8. trying to get to a final table within 4.5 hours, or 12 rounds with two 15 min breaks
9. once we are at final table, we can have slow the structure if players want, the time issue will be eased once we are at final table
10. would be good to not end up at the final table with micro stacks.
So the problem im solving for is, what is the best structure regarding gameplay we can have without totally missing the final table in 4.5 hours estimate? obviously the total chips and level structure are inter-dependent. any help is appreciated from people who know a hell of a lot more than me about directing a tourney.
Thank you!