Poker Zombie
Royal Flush
I love me a tournament where the T500s run far deeper than necessary. (y) :thumbsup:
Here it goes:
Tube: http://www.uline.com/Product/Detail/S-18215/Tubes/Clear-Retail-Tubes-1-1-2-x-6
Caps: http://www.uline.com/Product/Detail/S-18221/Tubes/Retail-Tube-Caps-1-1-2-Flat
There's other options and sizes but I figured those would work great for up to 43ish chips...
* Edited for the max number of chips per tube: 43 maybe 44 not 23, sorry...
This is fantastic... Now I really want these for a tournament chipset...Here's my Stardust Mansion starting stacks for 20 players 25K:
* I usually do either 10K or 15K depending on the number of players. I only go deep stack 25K for the ToC. Sorry for the crappy pics...
After a late last minute change (i.e. a player dropped), tonight will be our first ever Zombie Survivor event.
$20 buy-in nets $18.50 in chips. 25¢/25¢ blinds to start, going up every 20 minutes, with the accursed 25¢/75¢ blind at level 3 (curse you @BGinGA ). Optional add-on after 6th level of play ($20 for $20). When the bubble breaks, all players get paid whatever their chipstack calls for, with $1.50 of each buy-in/rebuy paying the Bad Beat bonus ($10) and the remainder funding the Zombie Poker Classic bonus.
Starting stacks racked, rebuy tubes loaded. Add-ons (including oversized $20s) not shown.
View attachment 186530
That's an interesting structure
This is the second time I've seen someone reference a 25-75 blind level in a tournament because of @BGinGA. What's up with that strange choice?
That's an interesting structure
I have ran cash-value tournaments in the past, and think it's a great way to transition tourney players into playing cash games. Big difference in making a $15 raise or bluff with rags using 'real money' vs fantasy-value tourney chips. It helps drive home the value of starting hand selection and preserving your chip stack for better spots.I've never seen this done either. But when you have multiple cash sets, and your players prefer tournaments, you get a little creative. I'm not sure how it will go over, it was difficult to even estimate tournament length, and there may be other issues I have not determined.
If I had the time, I would have started a thread about it, but since it was a last minute drop that changed the chipset I'm calling an audible to a double-reverse play. It may work brilliantly, and be the next big thing or it will be oop:.
So I have been thinking about this idea as well. I was considering only putting 50% of the buy ins out in chips(or whatever percentage l would be paying first place) so if you buy in for $100 starting stacks would be $50. So in the end when you have won all the chips they will equal the dollar amount for first place. Payout. If that makes any sense.I have ran cash-value tournaments in the past, and think it's a great way to transition tourney players into playing cash games. Big difference in making a $15 raise or bluff with rags using 'real money' vs fantasy-value tourney chips. It helps drive home the value of starting hand selection and preserving your chip stack for better spots.
I have one planned for this season -- $40 entry for a $40 stack with 25c/25c opening blinds (160bb). $10 reloads for the first 1.5 hours of play (cannot exceed size of average stack), and paying the top 25% of field size.
Several ways to handle payouts, all with a hard stop when the money bubble breaks -- each player cashes out for their actual stack size, fixed payouts based on percentages (50/30/20 etc.), or a fixed base payout for each top finisher with bonus for extra stack size accumulated (my preference, but harder to calculate). Of course, you can also play it out to the end and pay out predetermined percentages, just like any other tournament.
Only 6 today for our monthly limit cash game.