ArielVer18
Flush
didn't read anyone else's response. Player 1 killed his own hand, but he can get his $300 bet back. Villain takes the rest of the pot.
So what would be your ruling if this was to occur at your game?Not my preferred ruling, but theoretically by the book:
After all action is completed, player #1 is discovered to have an invalid hand (incorrect number of cards), which is ruled dead.
Pay attention, bro.
It's the only possible ruling that reinforces a no-angling policy. Otherwise it opens the very real possibility of a player hiding hole card(s) and claiming the river card(s) were erroneously dealt from his hand (if he loses), or saying nothing and collecting the pot (if he wins).
Edit: Is this from @MrCatPants's game?
5 hole cards.Need more info.
How many hole cards were supposed to be in P1's hand? How many cards were actually in P1's hand when he 'discovered his error'? How many cards were remaining in the deck stub? Were burn cards being used? If so, from where was the river burn card dealt? Were there any witnesses who saw him deal from his hand? Was alcohol involved?
So what would be your ruling if this was to occur at your game?
Our games are pretty by-the-book, so my initial ruling would be dealer's fouled hand is dead and pot is awarded to villain.5 hole cards.
3 cards left in his hand.
~5-7 stub cards left. (7 handed, draws complete, double board to the turn)
No burns in circus games
No witnesses to the actual river placement
No alcohol for this player/dealer
Got it.Our games are pretty by-the-book, so my initial ruling would be dealer's fouled hand is dead and pot is awarded to villain.
But I would allow the two involved players to compromise on a different agreed-upon solution (so long as it didn't harm the other players with $$ in the pot). Any solution other than "dealer's fouled hand is dead" requires agreement by both players and the decision-maker.
So with that in mind (along with your additional info), and assuming that neither player's unseen hole cards have yet been revealed:
- no chopping of pot allowed
- retrieval of dealt river cards allowed
- retrieval or redistribution of river bets allowed
- re-dealing of river cards allowed
A reasonable solution (to me) in a 'friendly' game would be:
1) river bets are returned,
2) erroneously-dealt river cards are returned,
3) river cards are dealt from deck stub,
4) new river action is completed.
Performing just the first two items and then awarding the pot based on no river cards or action would also be reasonable imo.
Villain is in the driver's seat, and essentially gets to decide dealer's fate. Without villain's agreement otherwise, he wins the pot outright.
The proper time to burn a card is always after any betting round. The idea being to reduce advantage of marking the backs of cards. You absolutely should burn cards in all forms after every betting round. Your friend is actually bringing the right idea. Also @Taghkanic 's point below is a very important secondary consideration.One of the guys recently started burning in between streets for 7 stud games ("because that's how they do it in vegas") - we've never done that before but if it's on his deal... ::shrug::
Even if you don't think any players would do mark the deck, the benefits of burning are good for every game. It not only demonstrates care to keep exploits out of the game in addition to trying to cut down on premature dealing or other errors such as what happened in this thread.I get it… Except that burns here could have prevented errors like this, and others. Burns help not just with security, but also slow things down enough to help avoid premature turns/rivers, etc.
I do think the best approach is cap your own hand. Burns under the pot, muck between yourself and the pot just to avoid any confusion.I typically have two different card protectors in front of me - one for my cards and one for the stub when I'm dealing, helps me keep track sometimes (muck pile is up next to the board or off to the side a bit)...
As much as I am pro burn, and think burns slowing the action down could have at least helped this situation, I understand that if players are comfortable with no-burns in circus games, that can be understood.No alcohol involved, simply an honest mistake, no angle, no burn because we don't burn in circus games.
I do very much agree with this.A reasonable solution (to me) in a 'friendly' game would be:
1) river bets are returned,
2) erroneously-dealt river cards are returned,
3) river cards are dealt from deck stub,
4) new river action is completed.
Yes, we use cut cards.The proper time to burn a card is always after any betting round. The idea being to reduce advantage of marking the backs of cards. You absolutely should burn cards in all forms after every betting round. Your friend is actually bringing the right idea. Also @Taghkanic 's point below is a very important secondary consideration.
Even if you don't think any players would do mark the deck, the benefits of burning are good for every game. It not only demonstrates care to keep exploits out of the game in addition to trying to cut down on premature dealing or other errors such as what happened in this thread.
I do think the best approach is cap your own hand. Burns under the pot, muck between yourself and the pot just to avoid any confusion.
As much as I am pro burn, and think burns slowing the action down could have at least helped this situation, I understand that if players are comfortable with no-burns in circus games, that can be understood.
One more question? Are cut cards in use? That could have been another indicator that he wasn't dealing from the stub.
But really, the initial issue is the dealer did not cap his own hand. That prevents everything.
Ah. FWIW, I am not at all a fan of the seat cutout. Even if the dealer is not playing. My one experience at such a table was a couple years ago at the Bicycle Casino. With the dealer in the cutout, I was sitting in the seat to the dealer's left. It's very difficult to follow the action from the two players before me with the dealer in the way. My natural line of sight to the player on the dealer's right is basically through the dealer's back. Found it very hard to follow chips.I believe the issue here was playing in the seat with a cutout, leaving little room for his hand, his massive stack, the muck pile and the stub. Add in a few players who were probably not following the action correctly and it added up to the perfect storm to allow the mistake.
I would have 100% done the same as you. I see this as something that can be corrected and should be in a friendly game.I advocated for rolling back the action and the rivers but was quickly overruled by a member of the lodge (where the game was held) so I was curious to see how others would have handled it had it been their game.
The player-dealer was trying to do a solid for the table by dealing. If one could say that his dealing was in the best interest of the game, then I would prefer the ruling that kept him dealing without harming anyone else (best interest & fairness) thus, rollback and deal the correct rivers.
However, feet to the fire, I can't say the club's ruling was "wrong" - just harsher than required, unless the dealer wasn't actually helping the game.
I personally prefer dealer-players in rotating deal games, or a dedicated dealer, but not a dedicated player-dealer.
This is the first mistake. Unless the rest of the table is in unanimous agreement with this, I wouldn't allow a player to all-time deal.Set the scene.
Player #1 is dealing for the table.
Then we both owe some players in a crazy pineapple game some money back.If so, there can be no betting after the muck.
The dealer tried to do everyone a solid by dealing for the table, made a mistake. I'm fine with a by-the-book ruling (even though this dealer may not have been angle-shooting, the next one may -- this is a semi-public game, not a home game.)
So what's the rationale for the $100 call standing but the $300 river being returned? They were both premised on the same incorrect river cards.
His hand became invalid (and dead) as soon as the first "river" was dealt, certainly before the bet and raise.
Maybe I'm trippin, but wasn't it shared that the game was 5 cards per player, 8 players, double board? That would mean 40 cards to players with 10 cards on the board by the river leaving no opportunity for burn cards.The proper time to burn a card is always after any betting round. The idea being to reduce advantage of marking the backs of cards. You absolutely should burn cards in all forms after every betting round. Your friend is actually bringing the right idea. Also @Taghkanic 's point below is a very important secondary consideration.
When there are so many cards in play that you cannot burn anymore, you aren't really playing poker anymore. It's more of a free-for-all. It can still be fun... with the right people, but it's not the usual.Maybe I'm trippin, but wasn't it shared that the game was 5 cards per player, 8 players, double board? That would mean 40 cards to players with 10 cards on the board by the river leaving no opportunity for burn cards.
Even if this isn't exactly the case in this situation, there are situations where burn cards aren't possible with the type of game and number of players.
Craig loves to gambolWhen there are so many cards in play that you cannot burn anymore, you aren't really playing poker anymore. It's more of a free-for-all. It can still be fun... with the right people, but it's not the usual.
Just like that party where the host told you to put your car keys in a bowl...
You can always pick up the burns and reshuffle in situations when the deck is exhausted. though admittedly in games without drawing where the number of cards is fixed, then I get that you would end up doing this 100% of the time in certain situations.Even if this isn't exactly the case in this situation, there are situations where burn cards aren't possible with the type of game and number of players.
#FACTSCraig loves to gambol
Who gets to run the action on the fight?I’d recommend that dealer and player engage in ritual 1:1 combat and let the Gods decide their fate, as our forefathers did and their forefathers before them.
You down with OPP?#FACTS
Yeah you know meYou down with OPP?