Nex
Flush
So we played a tournament 8-handed yesterday, later on only 7-handed because the son of my colleague had to go to bed unfortunately.
Her husband made 1st place, I scored 2nd, and another guy who already knew some poker finished 3rd. Placement was mainly decided with card luck - the only really good known starting hands that night were two pocket pairs of Jacks, one for me and one for my colleague's husband.
My findings...
- It was extremely helpful to have that one guy who already knew some poker and hence was able to support me a bit in rule explaining, side pot splitting and so on. Next time I'll have a pen, some paper and a calculator at hand to help with the latter. Since I have next to no routine in live poker games yet, I just so managed to keep up with the action with his help, especially with all the cross-talk and me playing the game myself too. I barely could join in on the chatter.
- Other players picked up the rules surprisingly fast and already were asking a lot of strategy-related questions.
- My timing estimate on the initial crash course was massively off, due to a lot of extra questions. We noticed this and adjusted the blind structure a bit in advance, shortening the blind levels as well as breaks earlier than planned. People were suggesting 5 minutes was enough for them for a break.
- People weren't too fond about the "one free rebuy" ruling I suggested, but understood my reasoning why I put it in for the first game. We had three of those free rebuys at the halftime break, one of them (mine) was barely needed as I was just a little below the starting stack at that time.
- Since we had a few cases of acting out of turn due to bad overview over the table, people suggested that we use some kind of object that is passed around the table from player to player to bring focus on whose turn it is to act. This sounds like a very good and easy to implement idea for beginner games.
- There were also some cases of String Betting, and for both acting out of turn and string betting we were lenient with the rulings, although reminding people that it is a breach technically.
- 10 minutes for blind times is just barely enough and should be the absolute low end. We averaged at something like 5-6 minutes per hand, so when we shortened the blind times to 5 minutes later on we pretty much had new blinds every hand.
- I also underestimated how much time it'd take me to pack up my stuff after the end of the tournament.
All in all people left the house about an hour past the planned hard end
But it looks like they caught fire for it, and asked me if I wanted to repeat this in two months
Next time should be a lot easier:
- No crash course at the beginning, and less questions during hands, which should free up a good amount of time for actual play.
- We'll implement the "pass some object to show whose turn it is to act" for a better overview.
- I'll adjust the tournament structure a bit: Less big blinds to start with. Most likely I'll keep the starting stack the same and just start at like 15/30, but in turn (since we should have more time) keeping the blind times at 10 minutes.
Her husband made 1st place, I scored 2nd, and another guy who already knew some poker finished 3rd. Placement was mainly decided with card luck - the only really good known starting hands that night were two pocket pairs of Jacks, one for me and one for my colleague's husband.
My findings...
- It was extremely helpful to have that one guy who already knew some poker and hence was able to support me a bit in rule explaining, side pot splitting and so on. Next time I'll have a pen, some paper and a calculator at hand to help with the latter. Since I have next to no routine in live poker games yet, I just so managed to keep up with the action with his help, especially with all the cross-talk and me playing the game myself too. I barely could join in on the chatter.
- Other players picked up the rules surprisingly fast and already were asking a lot of strategy-related questions.
- My timing estimate on the initial crash course was massively off, due to a lot of extra questions. We noticed this and adjusted the blind structure a bit in advance, shortening the blind levels as well as breaks earlier than planned. People were suggesting 5 minutes was enough for them for a break.
- People weren't too fond about the "one free rebuy" ruling I suggested, but understood my reasoning why I put it in for the first game. We had three of those free rebuys at the halftime break, one of them (mine) was barely needed as I was just a little below the starting stack at that time.
- Since we had a few cases of acting out of turn due to bad overview over the table, people suggested that we use some kind of object that is passed around the table from player to player to bring focus on whose turn it is to act. This sounds like a very good and easy to implement idea for beginner games.
- There were also some cases of String Betting, and for both acting out of turn and string betting we were lenient with the rulings, although reminding people that it is a breach technically.
- 10 minutes for blind times is just barely enough and should be the absolute low end. We averaged at something like 5-6 minutes per hand, so when we shortened the blind times to 5 minutes later on we pretty much had new blinds every hand.
- I also underestimated how much time it'd take me to pack up my stuff after the end of the tournament.
All in all people left the house about an hour past the planned hard end
But it looks like they caught fire for it, and asked me if I wanted to repeat this in two months
Next time should be a lot easier:
- No crash course at the beginning, and less questions during hands, which should free up a good amount of time for actual play.
- We'll implement the "pass some object to show whose turn it is to act" for a better overview.
- I'll adjust the tournament structure a bit: Less big blinds to start with. Most likely I'll keep the starting stack the same and just start at like 15/30, but in turn (since we should have more time) keeping the blind times at 10 minutes.