Your post has struck a chord with me as a life-long poker player and having run a club for the last 20 years that started as a home game. A lot of the earlier posts effectively summarize most of the principles/conundrums in play here:
- You don’t want to let one player that doesn’t fit with the group ruin a good thing for the rest. But poker is a game that can be played a huge number of different ways and you should not be able to dictate to anyone how they play and a good poker player should learn to deal with all of them.
- To last long term, sometimes a game has to be tweaked to suit the group of players as a whole. But almost inevitably, making changes to suit one group will alienate others so this should be done carefully and as infrequently as possible.
I had the temptation to explain any number of situations I have experienced through the years and the thought process that went into them but I will spare you that and just give you what I have concluded is the bottom line… I think Curly in the movie City Slickers summed this up nicely. Being happy in life (or running a poker game) comes down to “one thing.” But YOU have to decide what that one thing is. It’s your game and you have the right to decide what it is. For me, that has been having a competitive poker game that welcomes different playing styles and personalities but simultaneously, and MORE IMPORTANTLY, maintaining the camaraderie and social enjoyment of the home game from which it started.
What does that mean in practice?
I have an “asshole rule.” So over the years, I have uninvited a handful of players that were either unethical or whose personality was so repugnant to the group that they diminished the enjoyment of the group. My group has ranged anywhere from 10 to 30 players over the years with probably 100 different players in total. I believe the number of expulsions totals 5, 2 we believed were cheating, one for starting a fist fight, one for threatening other players and one for not following the rules. For many years, this was purely at my discretion based on input from the group but a few years ago we implemented the expulsion vote at the end of each year, that entails everyone getting an index card on which they can write down the name of anyone they don’t want to play with. If any name appears on more than half the cards, that person is not invited back the following year. No one has ever been kicked out in that process but it provides an avenue for it if enough people genuinely don’t like playing with someone. But when push comes to shove, it is harder for someone to actually write down a name than it is for them to just bitch about them.
Everyone, and I mean EVERYONE, has opinions on changes they think you should make to make the club what THEY think it should be. You should listen to them but only implement those that you believe genuinely benefit the group as a whole. So you have to get comfortable with tactfully explaining to people, that THIS is what the club IS and you are free to decide whether you play or not play.
And when choosing which of the posts here to follow, I would ignore those that tell you what your game SHOULD be. You make that decision first, then figure out if any of the other suggestions will genuinely benefit your group. Good luck.