Moxie Mike
Full House
So after playing a couple times, the game is pretty fun with the stock set of rules but we're not looking for 'pretty fun'... we want MAXIMUM FUN!
So I dreamed up a few variations. LMK what you think.
Idea #1: Leave the Kings and Aces in the deck and deal them out.
Aces = Avoid penalties for rolling scratched horses. Must discard the ace after using it. Another idea is where if during the scratch round a player rolls a number they don't want scratched, they can play the ace and re-roll. They can only 'veto' their own rolls.
Kings = Pass penalties along to the next player when rolling a scratched horse. King must be discarded after.
Idea #2: Best poker hand after the scratches. If the 7 is NOT scratched, the best 2-7 hand wins. If the 7 IS scratched, the best 'Hi' hand wins. Prize is 2 units from every player. In the event of ties, Every player pays BOTH PLAYERS 2 units.
Idea #3: All winning players must tip the winning roller 2 units unless the roller is a winner themselves. This means per 2 units per 1/4 of the pot... so if a player wins 3/4 he/she pays 6 units.
So I dreamed up a few variations. LMK what you think.
Idea #1: Leave the Kings and Aces in the deck and deal them out.
Aces = Avoid penalties for rolling scratched horses. Must discard the ace after using it. Another idea is where if during the scratch round a player rolls a number they don't want scratched, they can play the ace and re-roll. They can only 'veto' their own rolls.
Kings = Pass penalties along to the next player when rolling a scratched horse. King must be discarded after.
Idea #2: Best poker hand after the scratches. If the 7 is NOT scratched, the best 2-7 hand wins. If the 7 IS scratched, the best 'Hi' hand wins. Prize is 2 units from every player. In the event of ties, Every player pays BOTH PLAYERS 2 units.
Idea #3: All winning players must tip the winning roller 2 units unless the roller is a winner themselves. This means per 2 units per 1/4 of the pot... so if a player wins 3/4 he/she pays 6 units.