I take no chances. I sacrifice a chicken, a goat, AND a virgin before every game. Believe me, that last one is pretty hard to come by in my part of town.
Maybe you should check the goats before you sacrifice them...
I take no chances. I sacrifice a chicken, a goat, AND a virgin before every game. Believe me, that last one is pretty hard to come by in my part of town.
Jesus. It took me years of practice to become a chip shuffler. Now you tell me I’m doing it wrong?Players who shuffle chips lack focus and self-control.
Plus they generally lack any athletic abilities whatsoever -- shuffling a few pieces of plastic is about all they're capable of.
What about 4-Color decks? I own one but can't bring myself to put it in play. Seems wrong and I don't want to help out the fish too much.Card preference barely matter in a self dealt game. As long as they gather, shuffle, pitch, and are legible, what else matters? You’re handling the deck once per orbit, and art considerations are dumb. Shuffle up and deal!!!
Agreed. Especially for beginner players four-color decks help a lot.Four-color decks offer an accessibility affordance that shouldn't be discounted. If decks had always been four-color, then we would be appalled by the idea of two-color decks, but we prefer what we are used to and see any changes as an unearned advantage.
Instead of looking at it as an advantage to be withheld from fish, consider it to be a rising tide that lifts all ships.
Until they head to the other 90% of card games that don't use one. That's my worry, get mooks used to the idea of 4 colors then they expect to see blue/green in a game and don't think about possible flushes.Agreed. Especially for beginner players four-color decks help a lot.
You're right. I just found it easier to teach someone how to play with four-colors and them then later learning most of us only use two. From the few folks we taught how to play they found it useful, especially in games like PLO/stud.Until they head to the other 90% of card games that don't use one. That's my worry, get mooks used to the idea of 4 colors then they expect to see blue/green in a game and don't think about possible flushes.
Super fair. I could definitely just be paranoid. Most of my players are damn near brand new and I'm worried about explaining the colors then getting them in trouble lol, but I might try to use them, especially for the circus games.You're right. I just found it easier to teach someone how to play with four-colors and them then later learning most of us only use two. From the few folks we taught how to play they found it useful, especially in games like PLO/stud.
The shapes. It’s the shapes that do it.Four-color decks offer an accessibility affordance that shouldn't be discounted. If decks had always been four-color, then we would be appalled by the idea of two-color decks, but we prefer what we are used to and see any changes as an unearned advantage.
Instead of looking at it as an advantage to be withheld from fish, consider it to be a rising tide that lifts all ships.
Stop signs are the only octagonal traffic signs, and we still paint them red. You can yield to UX and accessibility experts on this topic, it's fine.The shapes. It’s the shapes that do it.
A hint of sarcasm. Bounces right off me. Nice try though.Stop signs are the only octagonal traffic signs, and we still paint them red. You can yield to UX and accessibility experts on this topic, it's fine.
If you want to test and learn for the next 10 yrs - lol.You can yield to UX and accessibility experts on this topic, it's fine.
And apparently landscaping, if you know what I mean, was not a big thing in the early 70’s…My first exposure to a deck of cards, come to think of it was a super raunchy, black and white photoed deck of like an orgy…
Thanks for bringing back that memory.
It's not sarcasm. There are some great arguments on this very page against using four-color decks, but telling an expert "hurr durr we can only use one hint" is not it. Consider this before posting again:A hint of sarcasm. Bounces right off me. Nice try though.
Listen, in the world of say Myers’s-Briggs, I’m an “if it isn’t broke don’t fix it” kind of guy.It's not sarcasm. There are some great arguments on this very page against using four-color decks, but telling an expert "hurr durr we can only use one hint" is not it. Consider this before posting again:
Ordered. We’ll see.
Oh, this is the controversial opinion thread. Here goes:
Card preference barely matter in a self dealt game. As long as they gather, shuffle, pitch, and are legible, what else matters? You’re handling the deck once per orbit, and art considerations are dumb. Shuffle up and deal!!!
There are no hard feelings here. I like you a lot.Listen, in the world of say Myers’s-Briggs, I’m an “if it isn’t broke don’t fix it” kind of guy.
Consider this before posting again:
We’re chippers. You’re alright in my book. I’m in healthcare and work for the US Government. It’s my life to politely challenge everything.There are no hard feelings here. I like you a lot.
I get paid (what is to me) an absurd amount of money to tell people basic stuff like (the equivalent of) "don't paint stop signs green", only to be challenged by the same people who pay me to tell them that. I come here to get away from client brain
Four-color decks offer an accessibility affordance that shouldn't be discounted. If decks had always been four-color, then we would be appalled by the idea of two-color decks, but we prefer what we are used to and see any changes as an unearned advantage.
Instead of looking at it as an advantage to be withheld from fish, consider it to be a rising tide that lifts all ships.
Feels better? Yes. Looks better? No.Leaded RHC feels better than non leaded THC.
Feels better? Yes. Looks better? No.
Life is hard.
When I first saw this I thought to myself "ooh upndown will love this one". WRONG.Leaded RHC feels better than non leaded THC.
Two upNdowns don’t make a right…If we put two upNdowns in a room, would they argue with each other?