DrStrange
4 of a Kind
Preflop - limp / call. Hero has garbage aces and is deep stacked (even with the rock making things more shallow). Bad position makes matters worse. Still, the hand has enough potential to improve that Hero can pay to see a flop.
Flop - ok, so this isn't so bad a board. But what is Hero's plan for the hand? Is he calling villain down to the river? Is hero wishing for the wheel or to somehow make a full house? We don't have a read on the villain, though Hero surely must have some ideas. Is there much chance to turn Hero's hand into a bluff and check raise on the turn? I'd hate to play this hand vs a LAG who will be spewing fire all three streets.
My crystal ball is flashing yellow already. Unless Hero hits a modest draw he is tabling AA at the river. How much money is Hero willing to risk? This question should be asked now as we plan out the hand.
I vote check / call on the flop. More eager to take this line the less Hero thinks villain will three barrel. Hero rates to have more trips in his range than villain, but no one should have a two in their hand very often. Perhaps villain can be slowed down - but I think Hero needs to wait until the turn to try aggression.
Good luck Hero!
Flop - ok, so this isn't so bad a board. But what is Hero's plan for the hand? Is he calling villain down to the river? Is hero wishing for the wheel or to somehow make a full house? We don't have a read on the villain, though Hero surely must have some ideas. Is there much chance to turn Hero's hand into a bluff and check raise on the turn? I'd hate to play this hand vs a LAG who will be spewing fire all three streets.
My crystal ball is flashing yellow already. Unless Hero hits a modest draw he is tabling AA at the river. How much money is Hero willing to risk? This question should be asked now as we plan out the hand.
I vote check / call on the flop. More eager to take this line the less Hero thinks villain will three barrel. Hero rates to have more trips in his range than villain, but no one should have a two in their hand very often. Perhaps villain can be slowed down - but I think Hero needs to wait until the turn to try aggression.
Good luck Hero!