I recently received a 700 chip setup from CPC, here is my break down.I’m working on finalizing a CPC custom set, and am looking to figure out a good set size.
I’m looking to buy ~700 chips. I usually host $0.25/$0.25, and the game is pretty limpy, as I host more I want to test the waters with higher stakes but that is currently how my game plays.
starting stacks are as follows for $50:
12 x $0.25
16 x $1
6 x $5
My initial thought is to have this setup:
120 x $0.25
200 x $1
200 x $5
100 x $25
40 x $100
I also like playing $5 craps with my fiancée on a topper I built. Which is why I wanted to add more $5 chips, and it will help future proof for when I host larger games.
Think you are way too high on 25s/100s.My initial thought is to have this setup:
120 x $0.25
200 x $1
200 x $5
100 x $25
40 x $100
What's your reasoning for suggesting 300 $1s? I've played .05/.10, .10/.20, .25/.50 all the way up to $1/$2 and never seen a need for more that 200 $1s.Think you are way too high on 25s/100s.
For 700 chips I would do 100/300/240/60 of 25¢/1/5/25. Bank covers 2625 which is 52 buy ins of $50
You will never need a $100 denom for anything with a big blind less than $1. It's questionable tht you would ever need a $25 denom. But doing 3 barrels does bulk the bank for just in case.
You still have 26 buy ins of $100 if you do raise the stakes.
If you do have an eye on 50¢-1 or 1-2 in the future I would go for 800 chips and add 60 fives, 20 twenty-fives, and 20 hundreds to the above.
Good luck
It may be personal preference, but at the lower end of that range too many fives make stacks small. The way I think of it. If you get 40 fives in an 1-2 game buying in for 200, having 30-40 singes in a 25¢-50¢ game makes more sense to me than just capping singles at 20 per player.What's your reasoning for suggesting 300 $1s? I've played .05/.10, .10/.20, .25/.50 all the way up to $1/$2 and never seen a need for more that 200 $1s.
I’m intrigued @BGinGA. How do you distribute this breakdown in starting stacks/rebuys?260 $1's is actually optimal, but being how it's not a popular opinion (and violates the even-rack rules), I typically keep it to myself.
140 x 25c
260 x $1
300 x $5
100 x $20
A barrels of quarters as part of each initial buy-in until they are all in play. Same with $1s -- no $5 chips hit the table until all lower denoms are in play. With 10 players, that's 400 chips, or two barrels per person (although most of our cash tables are 7- or 8-handed).I’m intrigued @BGinGA. How do you distribute this breakdown in starting stacks/rebuys?
Can you explain why?260 $1's is actually optimal
A barrels of quarters as part of each initial buy-in until they are all in play. Same with $1s -- no $5 chips hit the table until all lower denoms are in play. With 10 players, that's 400 chips, or two barrels per person (although most of our cash tables are 7- or 8-handed).
(That said, I think we may be more or less on the same page except I prefer 100 quarters in a set that uses quarters so 300 singles would make a total of 400. Though, In practice, my set uses half-dollars and I usually put 60 out for 50¢-50¢)
Like the concept. Just trying to figure out how 260 is the optimal amout of singles. Is it just because you like 140 quarters and 260 is the number that makes 400?
am honestly interested to hear the logic behind the 260 1s.
General consensus is that between 100 and 200 quarter chips are typically best for a 10-player 25c/50c game, and that between 200 and 300 dollar chips are typically best for that same game.Can you explain why?
Well, somebody's gotta win.That's a $3300+ bank, or six $50 buy-ins each for 10 players.
Thank you!General consensus is that between 100 and 200 quarter chips are typically best for a 10-player 25c/50c game, and that between 200 and 300 dollar chips are typically best for that same game.
But it has been my personal observation that 140 quarters and 260 dollars are actually the equilibrium points, where minimal change-making occurs for both denominations and yet where barrels of chips do not sit unused on the table. In other words, I've not yet found a 10-handed game where more than 140 quarters or 260 dollars were either really needed or particularly beneficial to game play.
I initially started experimenting with 120/240, after first determining that 100/200 was the bare minimum for 10-handed but far from optimum (although both can work fine for 7-8 player short-handed play and circus game tables). I then experimented with both 140/260 and 160/280 to further minimize change-making, finding the latter to be the point of dimenishing returns for ten players. That lead me to land on 140/260 as the actual sweet spot, with the unexpected bonus of it being a even total of 400 chips or 4 racks.
Although 600 cash chips (100/200/200/100 is what I would consider to be the minimum for a 10-player 25c/50c game set, I'm pretty convinced that 800 chips (140/260/300/100) is optimum, while either adding a barrel of $100 chips/plaques or allowing $100 bills to play if necessary.
Thanks Dave. I do it somewhat similar, but I do have $5s in my starting stacks in my typical 25c/50c game with a $60 buy in. First 6 players get barrel of quarters, barrel of $1s and seven $5s. Additional players get barrel of $1s and eight $5s. If I have less than 10 players, I'll include a barrel of $1s in rebuys until 200 are on the table.A barrels of quarters as part of each initial buy-in until they are all in play. Same with $1s -- no $5 chips hit the table until all lower denoms are in play. With 10 players, that's 400 chips, or two barrels per person (although most of our cash tables are 7- or 8-handed).
Re-buys are typically all $5 chips, although I (or the bank) may buy barrels of $1s from the big stack to make it easier on the re-buy player to get back into the game flow.
Equal starting stacks across-the-board are for tournaments, not cash play.
Typical buy-in for our 25c/50c game is $45, or 90bb -- which is a barrel of quarters and two barrels of $1s for the first six buy-ins. Seventh buy-in gets a barrel of quarters, a barrel of $1s, plus four $5s. All $5s after that. Most tables are capped at eight.I'm still unclear how you get to 260 $1s. What's your initial buy in to not have any $5s in your starting stacks? $30? Barrel of quarters and 25 $1s? Even with that, you're only at 250 with ten players, not 260.
I'm sure you've already thought of this, but if your players are all comfortable playing at those levels, then why not just start out at 50p/£1 or 1/1?Think my lot are doing this wrong, we play 0.05p/0.10p and have to bring £100 chips into play sometimes lol. Really depends on how individual games run, seen £400+ pots in ours which is ridiculous for the stakes but everyone seems to like a gamble.
Totally agree but if they play higher starting stakes some of them won't play. Think it must be a phycological thing .And if we start playing .50/1 we might have to bring £500 chips into play!I'm sure you've already thought of this, but if your players are all comfortable playing at those levels, then why not just start out at 50p/£1 or 1/1?
To me, playing 0.05/0.10 is a small social game, usually with inexperienced players where you might have at most $40-50 at risk. Once you have hundreds or thousands of dollars (or pounds) on the table, having a 10 cent big blind is ridiculous. It's meaningless. Might as well not have a blind at all.
That's the idea!we might have to bring £500 chips into play!
Think my lot are doing this wrong, we play 0.05p/0.10p and have to bring £100 chips into play sometimes lol. Really depends on how individual games run, seen £400+ pots in ours which is ridiculous for the stakes but everyone seems to like a gamble.
My 1700 chip HSI primary set covers 0.05/0.10 up to 5/10 10 handed, Got it all covered but we are sticking to 0.05/0.10 for now lol. Already plays closer to 1/2 as is, people just like to be able to raise ridiculous amounts.Sounds like your group should be playing 1/2 at least. Which is good, because you can bypass the high costs of fracs.
What's the fun in raising 2x when you can raise 200x, can't do that as easily in 1/2.
Hi @Quad Johnson, thank you very much for this! It is extremely helpful!General Rules To Mapping Out A Cash Set
1. Plan your chip set around 10 players per table. A full table is 10 players, you may only run 7-8 normally but I'm a big believer in being prepared. Someone might bring a friend and who wants to turn down action? I don't! The extra chips will also provide you cushion with your set.
2. Only have denominations that are 4-5x the value of the previous denomination. This one is very important. I know some of y'all have guys that like a bunch of different chips. I read one post in my forum searches where a guy runs $1/$2/$3 and $5 chips all in one game. This is such a waste of chips and only makes cash outs at the end of the night more of a headache. Follow the KISS mantra - Keep It Simple Stupid. You as the host are also the banker. Make your job easier and save money on chip sets by keeping the denominations simple. When I started my game, my 25c/50c game had denoms of 25c/50c/$1/$5/$10/$25/$50/$100... don't do this. Don't be that guy. It's a waste of chips and thus, a waste of money on your initial investment.
3. Plan the chip set around a starting stack of 200 big blinds. The max buy in of my 25c/50c game is $100. Not everyone does this, but some nights everyone does. Your game might not be at that point, but if you want your game to last, you'll need to be prepared to handle growth. Some players are more gamblers than others. Be prepared and have the chips at your disposal. Having the chips will only add more flexibility to your capabilities to host.
Mapping Out A Chip Set For 1 Table Of 10 Players
The following chip counts are meant to be a guide to efficiently map out a chip set, thus saving you money on your total chip purchase. I will cover each stake from 5c/10c to $5/$10. There is great debate over using a $20 or $25 chip. I've mapped this guide out to be as efficient as possible based on the stakes. Some use $20, others $25. You may like different stacks sizes too. Example, my guys like big stacks for my 25c/50c game. My mapping is $100 stacks of 12/17/16 of 25c/$1/$5 chips respectively.
This is meant to be a general guide to help get you started and thinking in the process you need to map out your chip set efficiently. These set guides are written with the considerations of: most places when you order chips require you to order in increments of 25 and I'm not using "odd" denominations that are hard to find, example: a $2.50 chip. They're useful, however a bit harder to track down. These will use the easier to find denominations.
Now, let's get started. These map outs will provide you with 10x starting playable stacks with enough in higher denomination chips to cover color ups, top offs and rebuys with a total bank averaging 3x 200 big blind buy ins per player at the table (600 big blinds total x 10 players). Sure, this might not happen all the time... but when it does, you'll be glad you have the chips.
My motto is always buy once, cry once.
5c/10c Mapping - $20 Max Buy In for 200 Big Blinds
Chip Denominations
5c/25c/$1/$5/$20
Max Buy In Starting Stacks
10x 5c (50c)
18x 25c ($4.50)
15x $1 ($15)
Chips Needed - 500 Total Chips
100x 5c ($5)
200x 25c ($50)
150x $1 ($150)
25x $5 ($125)
25x $20 ($500)
Total Bank: $830
10c/25c Mapping - $50 Max Buy In for 200 Big Blinds
Chip Denominations
5c/25c/$1/$5/$25
Max Buy In Starting Stacks
10x 5c (50c)
14x 25c ($3.50)
11x $1 ($11)
7x $5 ($35)
Chips Needed - 500 Total Chips
100x 5c ($5)
150x 25c ($37.50)
125x $1 ($125)
75x $5 ($375)
50x $25 ($1,250)
Total Bank: $1,792.50
25c/50c Mapping - $100 Max Buy In for 200 Big Blinds
Chip Denominations
25c/$1/$5/$25
Max Buy In Starting Stacks
8x 25c ($2)
18x $1 ($18)
16x $5 ($80)
Chips Needed - 600 Total Chips
100x 25c ($25)
250x $1 ($250)
175x $5 ($875)
75x $25 ($1,875)
Total Bank: $3,025
50c/$1 Mapping - $200 Max Buy In for 200 Big Blinds
Chip Denominations
25c/$1/$5/$25/$100
Max Buy In Starting Stacks
8x 25c ($2)
8x $1 ($8)
13x $5 ($65)
5x $25 ($125)
Chips Needed - 500 Total Chips
100x 25c ($25)
100x $1 ($100)
150x $5 ($150)
50x $25 ($1,250)
50x $100 ($5,000)
Total Bank: $6,525
$1/$2 Mapping - $400 Max Buy In for 200 Big Blinds
Chip Denominations
$1/$5/$25/$100
Max Buy In Starting Stacks
10x $1 ($10)
18X $5 ($90)
8x $25 ($200)
1x $100 ($100)
Chips Needed - 500 Total Chips
100x $1 ($100)
200x $5 ($1000)
100x $25 ($2,500)
100x $100 ($10,000)
Total Bank: $13,600
$2/$5 Mapping - $1,000 Max Buy In for 200 Big Blinds
Chip Denominations
$1/$5/$25/$100/$500
Max Buy In Starting Stacks
5x $1 ($5)
14x $5 ($70)
13x $25 ($325)
1x $100 ($100)
1x $500 ($500)
Chips Needed - 750 Total Chips
50x $1 ($50)
300x $5 ($1,500)
275x $25 ($6,875)
100x $100 ($10,000)
25x $500 ($12,500)
Total Bank: $30,925
$5/$10 Mapping - $2,000 Max Buy In for 200 Big Blinds
Chip Denominations
$5/$25/$100/$500
Max Buy In Starting Stacks
10x $5 ($50)
10x $25 ($250)
7x $100 ($700)
2x $500 ($1000)
Chips Needed - 375 Total Chips
100x $5 ($500)
100x $25 ($2,500)
75x $100 ($7,500)
100x $500 ($50,000)
Total Bank: $60,500
Well that's what I got. If you grow to 2 tables, simply x2 these chips sets and you're covered.
If anyone notices any typos, bad math on my part, etc. please post and I will make changes.
I've proof read this 4 times but I'm still only human.