Post mockups for fun/science? (5 Viewers)

After a disaster of a first mock-up... here's where I stand. Got the CPC samples which helped a lot. If you have thoughts feel free to share!
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After a disaster of a first mock-up... here's where I stand. Got the CPC samples which helped a lot. If you have thoughts feel free to share!
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Small suggestion, just an opinion. While I’m a HUGE fan of 3916, 1916 doesn’t do it for me. If you go with 212 for your frac it actually saves you a bit of money because it’s only a level 1 while 1916 is a level 2 and give you a bit more color. Again, just an opinion.
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Small suggestion, just an opinion. While I’m a HUGE fan of 3916, 1916 doesn’t do it for me. If you go with 212 for your frac it actually saves you a bit of money because it’s only a level 1 while 1916 is a level 2 and give you a bit more color. Again, just an opinion.
I like this suggestion a lot. Do you feel it messes up the progression of the set? Frac, $1, $5, $20.

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edit: Would the frac with a 112 work better?
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I like this suggestion a lot. Do you feel it messes up the progression of the set? Frac, $1, $5, $20.

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edit: Would the frac with a 112 work better?
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I’m all about saving money while making an awesome looking chip. Here’s my overall suggestion. Again, just a suggestion. Takes your last chip from a level 9 to a level 4 and pops just as much IMO. Changed some of the edgespot alignment and you’ve got an awesome looking lineup.
 
The $1 could probably profit from a 3D14 spot. Also brings a little more variety to the lineup.
The $20 probably could use some more brainstorming too, the "dull" black spot seems to stick out like a sore thumb versus the super bright DG Tiger spot. Perhaps closing the gap between both spots might also be necessary.
 
The $1 could probably profit from a 3D14 spot. Also brings a little more variety to the lineup.
The $20 probably could use some more brainstorming too, the "dull" black spot seems to stick out like a sore thumb versus the super bright DG Tiger spot. Perhaps closing the gap between both spots might also be necessary.
Don’t tell @JeepologyOffroad that!!!
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Well, that one at least has two of three spots standing out and the black complements the DG Arc Yellow pretty well to create a "danger high voltage" impression.
 
Looking to replace the Rounders 5K's with the oranges and add 25K's with the grays. What do you guys think?

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I would put the rest of the lineup in the chip design tool with the inlay to get a better feel. And changing the background to gray is the best IMO. I’m leaning toward DG peach base instead of tiger as well… DG orange could look great as well after looking at the rest of the rounders.
 
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I would put the rest of the lineup in the chip design tool with the inlay to get a better feel. And changing the background to gray is the best IMO. I’m leaning toward DG peach base instead of tiger as well… DG orange could look great as well after looking at the rest of the rounders.
I have the stock rounders lineup, not sure if these colors are accurate

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Chipinla has been a huge help!

I just lost QQ, KK, and AA last night to, not kidding, 92o, 72o, 72o at my poker game last night. I need to recover losses and my mental state. I still play with the chip design a bit but need to let the current design rest so that I know it's good to go.
 
25-50-100-200-500-1000-2000-5000-10000
25 with 500 for limit set
50 with 1000 for limit set
100 with 2000 for limit set
One can be allowed to dream
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I'm likely never going to own a playable set of Gulfports, so I'm going for a CPC tribute set instead.

I know I'll not get any creativity/style points for the 1,5,20,100...so be it.

Looking for input for the fracs and $2 chip (for limit games)....breakdown will be 10c (inspired by snapper), 25c, 1, 2 (inspired by 500), 5, 25, 100.

Working on a hot stamp...see below.

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