I could use all of your advice about dealing with a cheater in a home game.
The question is not about whether the person is cheating. One of my most trusted regs agreed to help keep a close eye on his mechanics a couple months ago, after some concerns were raised privately. And the two of us agree that he is guilty as charged.
We also agree that there is really no way he can continue in the game, even if an abject and sincere apology is made.
The real decisions now are (a) how to break the news to the cheat, who is a longtime regular and good friend of most of our group — which includes about a dozen steady regs and another dozen occasional players; and, far more importantly (b) how to break the news to the group, to lessen the chances that the situation destroys the whole game.
It is tempting to try to find a way to make him fly straight. But we believe this has been going on a very long time, and is an almost incurable habit. The player is actually very smart—he shouldn’t need to cheat. But he can’t seem to help himself.
The big problem is, both of us and the group all consider him a great guy and a friend.
Firing him from the game is going to cause real turmoil. I am just trying to strategize how to minimize the fallout, which seems inevitable. (The next game is in 13 days.)
There are likely going to be important players who get angry and leave the game when we ban him, even though the observations of cheating come from other friends they trust. People should be furious, but human nature is weird. At best, I’m hoping to minimize the breakup to 2-3 regs, not 6-8.
Some more background:
The cheat is lifelong best friends with one valued reg. They are joined at the hip. I assume this person will quit the game no matter how we handle it, out of loyalty to his buddy. Nothing I can do about that.
More problematic ally, the cheat is also close friends with almost all the key regs. Folks have gone on vacations with him, shared “pieces” of each other with him in big casino tournaments, golf with him, etc. Much of the group will be attending his upcoming wedding to a woman our group knows and likes.
My initial plan was to keep it simple: tell the cheat that he is being suspended from the game, no details, goodbye. I know that even when confronted with the details, he will deny it to the end.
Meanwhile, I was going to approach key players individually to explain the situation.
Lastly, I have to explain to the full group at the next game what happened. I would enlist my fellow watcher in this.
But maybe there are other ways to handle it, or ways to manage things so we lose the fewest players.
If this were just some casual acquaintance, it would be simple: Just don’t invite him again.
But all of our personal relations and ties make this a threat not just to the integrity of the play, but to the future of the group.
How would you all handle it? Any specific procedures or language which might help us get through it more smoothly? It sucks in every way...
The question is not about whether the person is cheating. One of my most trusted regs agreed to help keep a close eye on his mechanics a couple months ago, after some concerns were raised privately. And the two of us agree that he is guilty as charged.
We also agree that there is really no way he can continue in the game, even if an abject and sincere apology is made.
The real decisions now are (a) how to break the news to the cheat, who is a longtime regular and good friend of most of our group — which includes about a dozen steady regs and another dozen occasional players; and, far more importantly (b) how to break the news to the group, to lessen the chances that the situation destroys the whole game.
It is tempting to try to find a way to make him fly straight. But we believe this has been going on a very long time, and is an almost incurable habit. The player is actually very smart—he shouldn’t need to cheat. But he can’t seem to help himself.
The big problem is, both of us and the group all consider him a great guy and a friend.
Firing him from the game is going to cause real turmoil. I am just trying to strategize how to minimize the fallout, which seems inevitable. (The next game is in 13 days.)
There are likely going to be important players who get angry and leave the game when we ban him, even though the observations of cheating come from other friends they trust. People should be furious, but human nature is weird. At best, I’m hoping to minimize the breakup to 2-3 regs, not 6-8.
Some more background:
The cheat is lifelong best friends with one valued reg. They are joined at the hip. I assume this person will quit the game no matter how we handle it, out of loyalty to his buddy. Nothing I can do about that.
More problematic ally, the cheat is also close friends with almost all the key regs. Folks have gone on vacations with him, shared “pieces” of each other with him in big casino tournaments, golf with him, etc. Much of the group will be attending his upcoming wedding to a woman our group knows and likes.
My initial plan was to keep it simple: tell the cheat that he is being suspended from the game, no details, goodbye. I know that even when confronted with the details, he will deny it to the end.
Meanwhile, I was going to approach key players individually to explain the situation.
Lastly, I have to explain to the full group at the next game what happened. I would enlist my fellow watcher in this.
But maybe there are other ways to handle it, or ways to manage things so we lose the fewest players.
If this were just some casual acquaintance, it would be simple: Just don’t invite him again.
But all of our personal relations and ties make this a threat not just to the integrity of the play, but to the future of the group.
How would you all handle it? Any specific procedures or language which might help us get through it more smoothly? It sucks in every way...