All games are non-existent without hosts.
Great point. (Unfortunate that it even needs to be said.)
Anyone who has made the effort to host for a sustained period, and to run a quality game, knows how much work and also diplomacy goes into it.
And that hosting can be a huge PITA, especially when players act like babies.
I decided to host simply because my rural area was lacking in well-run, fairly judged, aboveboard games.
An opportunity arose when the host of a good long-running game got divorced, and no longer had a suitable space to continue.
That game was a cut above most home games that I’d tried (mainly because the host had a fantastic room with a fireplace and pool table, and was well-respected by all).
But I saw ways to improve the game—we were then playing tourneys with odd structures. I also wanted to slowly upgrade the “infrastructure” of the game: better chips, cards, tables, chairs, lighting, food, music, screens etc.
I don’t expect to be thanked for the effort and the thought that goes into it—having a good game is all I need. But when players behave like nursery school brats who need to be told not to bite each other or pee on the floor, that is not going to stand.
And in fact while reading this thread I have also been deciding whether to suspend a problem player. The discussion here encourages me to take a harder rather than a softer line.